

When a DA mod is designed to work with the Character Creator (CC) element of the game to add new looks (e.g.

Only a very few mods are '.overrides'.Ĭhanging the appearance of the Player-Character (the 'PC', aka 'Your Warden') works differently than changing the appearance of any Non-Player Character (NPC). See the DAMM user's guide for information on how to install the program and use these mods. They are often ones that interact with OTHER mods and are highly configurable. These are mods specially created to work with DAMM. These two manager utilities help with the housekeeping chores associated with some specific mod file-types. NOTE 3: You can also use either of the two 'manager' utilities: DAO ModManager (DAMM), or DA Modder (DAM). NOTE 2: This is the same procedure used to install the 'official' BioWare DLC if you download it directly from the EA servers rather than using the in-game process. NOTE 1: The progress bar will reach 100%, but the status message never changes to 'Completed'. Once you have started it, point DAUpdater to the location of the '.dazip' file you want, and chose 'Install dazip'. DAUpdater is a standalone executable found in the following location: 'C://Dragon Age/bin_ship'. A '.dazip' is a collection of files specially structured to be handled by the built-in program 'DAUpdater.exe'. Once you have the mod unpackaged, (if it needed to be) then each type needs to be treated slightly differently. As mentioned above, modules can add new sections, adventures, characters, companions, and whole areas. These go beyond 'Bug Fixes' to introduce new actions or effects. This kind of mod makes changes in the way the game actually functions.

As the name would imply, these correct things the author believes to have been mistakes or problems with the original game. These may simply be items in the game the author thought needed some 'small tweaks', or they may be things that have characteristics, attributes, or abilities ('stats') very different from anything in the original. These mods add one or more items to the game. When used directly in the game, this type of mod usually consists of just a '.mor' file. Within DA, 'facemorphs' (called so because they change a character's face) are probably the single most common appearance mod. Changes to the way existing elements of the game look. And most of those things fall into a few obvious categories: Call of duty 4 pezbots.

While a mod(ule) can affect anything and everything within the game, most mods only do one, or a very few things.
